Fair Climate Policy

For ages: 10-14 – Duration: 50 minutes – Languages: NL-FR – Rating:⭐⭐⭐⭐ – Free game ……………………

In areas already affected by the climate crisis, droughts, floods, and storms are ruining many crops like grain, corn, vegetables, fruit, and coffee. This causes farmers to lose their main food and income. They become more vulnerable and poverty grows.

I Fight for a Fair Climate Policy

Pupils can explain why climate change poses a risk to farmers worldwide and express their indignation about this. They learn how to take action in their own local environments, explain why collective protest works and explain why fair trade rules contribute to the farmers’ risilience in relation to climate challenges.

Link to website: Fair Climate Policy

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World-Domino

For ages: 16-18 – Duration: 50 minutes – Languages: NL – Rating:⭐⭐⭐⭐- Free game.………………………………….

Students explore how different forms of work are available to adults and how they are valued differently.

Prosperity and Fundamental Human Rights

Students explore how prosperity is unequally distributed across the world, including Belgium. Also how values and standards about work vary, depending on social and cultural backgrounds. They practice applying fundamental Human Rights and the Rights of the Child and explore the role of international organisations in promoting global well-being and peace.

Link to website: World Domino


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Core Values Game ®

12-99 years. Game duration: 10-60 minutes. Languages: NL-EN.⭐⭐⭐⭐⭐ – Paid game…………

With the Core Values Game®, you’ll discover who you are and what you truly value. Core values determine your way of life, identity, and choices. You will discover the core values of yourself and your fellow players, which core values are relevant to professions, how they become visible in daily life, and how you can contribute to the Sustainable Development Goals (SDGs). The 7 different game variants lead to interesting conversations with appreciation for each other and lots of fun. By working together and thinking creatively, you solve funny or serious problems. Tip cards provide extra depth and are e.g., about effective listening, creative thinking, shaping your future, and SDGs.

Ideal game for citizenship classes, career orientation, sustainable development projects, and introduction programmes. Also suitable for the development and implementation of the school’s educational vision.

Storage tin with 60 core values cards, 7 game variants, and 9 tip cards. Online components contain an explanation of the core values, various creative thinking techniques, and an up-to-date list of professions from A to Z with detailed professional information. About 20 participants per game. The game is endlessly repeatable. Link to website: Core Values Game®

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Rice Up

For ages: 16+ – Duration ? – Languages: NL – Rating:⭐⭐⭐⭐⭐ – Paid game………………………………….

From the will to achieve the Sustainable Development Goals more broadly and deeply, and to show the interplay between these goals, Willem Bennenbroek and Marieke van Hoof, together with Radboud University, came up with the game Rice Up. In this serious game, you as a player take on the role of a rice farmer in Rurori. You want enough money in the bank, food on your plate and a good future for your children in a healthy living environment. But, that turns out not to be so easy. Rice Up focuses on mapping the dynamics between SDGs. Gradually, this dynamic quickly shows itself in an interactive way.In order to explain the connections between the 17 SDGs, Cultural Anthropology lecturers at the Radboud University, Luuk van Kempen and Lau Schelpen decided to develop a board game. In this ‘serious game’ players experience the daily life of a rice farmer and learn how issues such as food security, farming practices and education interact.

Being a Rice Farmer yourself as player

In addition to the everyday choices you will face as a rice farmer in Rurori, your SDG knowledge will be tested and unexpected events will come your way. Knowledge questions are used to ask general information about the SDGs and the current status of these goals. Through event cards, players learn to anticipate their choices and master the system of the Sustainable Development Goals in a playful way. All choices have an effect on your community and your joint SDG score, which you can easily keep track of on our online dashboard. Players try to establish a sustainable future for Rurori together and develop a suitable strategy together. Players manage to achieve larger goals despite inequalities keep seeing? Remember: only together can we achieve the SDGoals.

Link to website: Rice Up

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Goals2030

For ages: 10-12 – Languages: NL – Rating:⭐⭐⭐⭐⭐ – Paid game………………………………

“As experienced …………appeal to learners.” The assignments encourage creative thinking and motivate pupils to integrate their own input.

Citizenship education in practice

Do you want your pupils to participate enthusiastically and creatively in citizenship education? Download the free assignments for an impression of the materials on offer. The Goals2030 website offers step-by-step plans and more than 150 videos. The game duration of 51 tasks varies from half an hour to five hours.

Link to website: Goals2030

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FutureLab Game®

Age: 12-99 years. Game time: 15-60 minutes. Languages: NL-EN.⭐⭐⭐⭐⭐ – Paid game …………………..

With the FutureLab Game®, players delve into the Sustainable Development Goals (SDGs) and their future opportunities. Players formulate a personal question for the future with which they can look for answers on the internet and during company visits.

The FutureLab Game® makes players interested in sustainable developments and innovations. The game stimulates creative thinking. Players delve into various future questions together and formulate their personal future questions based on inspirational videos. They discover in a playful way what appeals to them and what future possibilities they want to explore further.

The game features 3 different team games. Team game 3 includes 68 inspirational videos, linked to the SDGs (4 per SDG). These videos show how various organizations and individuals contribute to the SDGs with often innovative solutions. They can be downloaded via a QR-code on the Nexxdott website.

The game fits perfectly with citizenship lessons, career orientation, and sustainable development projects, and it can be linked to systems thinking lessons and writing a profile paper based on personal questions about the future.

Storage tin with playsets for 4 teams of 4-5 people: 3 different team games, 60 photo cards, an instruction card on formulating future questions, SDG cards, 12 different question cards, 2 key cards, 1 closure card, 6 tip cards, dice, and a teacher’s manual. Online: page for young people with 68 inspirational videos, an explanation of the Doughnut Economy and SDGs, with accompanying videos.

The game is also suitable for adults, for example, as a team game with teams of teachers or in companies. It promotes knowledge and awareness of the Sustainable Development Goals (SDGs). Link to the website: FutureLab Game®.

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Road to School

For ages: 10-12 – Duration: 90 minutes – Languages: NL – Rating:⭐⭐⭐⭐⭐ – Free game.……………..

Schoolweg- Road to School is about the complex and multifaceted theme of poverty, applied to the school context. Students are divided into four groups, with each group receiving a budget and a character. The game starts in September with the purchase of school supplies and covers the entire school year.

Activities during the school year

The game includes events such as the International day of eradication of poverty 17 oktober, planting trees for a better environment, healthy snacks, repairing a flat bicycle tire, theater visits, anti-bullying activities, contact with a school in Benin, and various other events. Free download.

Link to website: Road to School

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Take a Step Forward

For ages: 13+ – Duration: 60 minutes – Languages: EN-NL-PT-FR-SP – Rating:⭐⭐⭐⭐ – Free game.………………………………………………………………………………………………………………………………………………………………………..

The teacher’s manual is included with guidance for pair & group conversations, debriefing, evaluation and learning tips. Also with suggestions for follow-up activities.

Role Cards

The teacher’s manual is included with guidance for pair & group conversations, debriefing, evaluation and learning tips. Also with suggestions for follow-up activities.

The participants receive role cards. The participants put themselves in the character of the role card. Then questions are asked and situations/circumstances are presented to empathize further. Then questions are asked. If a participant, in the role that he/she has; can answer YES then he/she takes a step forward. The debriefing is about the final position that everyone has from the starting line. Free download of the handouts.

Link to website: Take a Step Forward

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Gender & Climate Justice

For ages: 16+ – Duration: 50 minutes – Languages: NL-FR – Rating:⭐⭐⭐⭐⭐Free game.………………..

The aim of this tool is to give young people a broader view and understanding of global issues linked to the climate crisis and gender inequality. The impact of gender on the climate debate is not sufficiently taken into account, which means that the problems that women face remain invisible.

Structural Inequality

The tool shows how gender inequality exposes women to the consequences of the climate crisis. However, this inequality is not innate. It is caused by the structural inequality that results from gendered social roles and discriminatory cultural habits and norms.

Link to website: Gender & Climate Justice

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